http://duoduokou.com/cplusplus/40876672451504880563.html Splet16. jun. 2024 · You can create a new swapchain for a surface, but only by passing the old swapchain as the oldSwapchain parameter, which will cause the old swapchain to enter the retired state. So yes, both you and imGUI should get on the same page about who owns the swapchain. Share Improve this answer Follow answered Jun 17, 2024 at 2:11 Nicol Bolas …
Vulkan with Python 15: Swapchain Recreation - YouTube
Splet11. dec. 2024 · Render to swap chain using compute shader. Ask Question. Asked 3 years, 4 months ago. Modified 3 years, 3 months ago. Viewed 584 times. 1. I'm trying to use a … Below sections includes various recommended swapchain mangement settings that can be used in Special K in some common scenarios. 1. V-Sync/Black Frame … Prikaži več Why Flip Model Overrides Have Never Been Implemented In Other Projects (e.g. ReShade) … and where these projects should focus their efforts Technical … Prikaži več handicare c1000
SwapChain Google VR Google Developers
SpletThe new swapchain is created in the non-retired state whether or not oldSwapchain is VK_NULL_HANDLE. I assume this (and the fact that if I try to destroy oldSwapchain later leads to a crash) means the oldSwapchain … Splet27. apr. 2024 · A swapchain is a series of images which you do not own. You can ask the display engine to borrow one of the images for a period of time, during which you may … SpletThe configuration of a game can be reset by either of the following methods: Hold down Ctrl + ⇧ Shift while launching the game to open the Special K Compatibility Layer window, then click on [Reset Config]. Close the game and delete the existing configuration file from the appropriate location: handicare c450 service manual